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Actions per Minute counter in LUA

Playthrough Video


Project Name: Actions per Minute counter in LUA


Technology: LUA scripting, Love2D Engine


Type: Solo Project



This is a Actions per Minute (APM) counter made using LUA scripting and Love2D Engine. This program asks the player to click on a shape which appears randomly anywhere on the screen within a predefined time period. After the timer expires, the player is presented with data containing accuracy and time it took for the player to react to each shape appearance. This data (once embedded in a game) can be used to learn more about our target audiences. For e.g. how much muscle latency they have, are they miss clicking things on screen too often because UI scale is too small etc.

The whole playthrough of - how this code looks in action - is shown in the video above.

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