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Map Name: fy_mariotree ("fy" stands for "fight yard area", according to the naming conventions of source engine maps)


Technology: Source Engine


Type: Solo Project





This is a level designed for game "Counter Strike: Global Offensive". I wanted to study how textures work in Source Engine, thus I decided to make a small map but with a completely different set of textures.


This is a fightyard map(small map designed to show weapon skills and have fun in short amount of time). You cannot buy weapons on this map but will play with weapons which are given automatically at the start of each round. Placement of cover objects is done carefully to balance the map for both fighting teams. This map shows textures from Mario game world. Textures are made by "TopHattWaffle" ( 

Playthrough Video

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