Flying Figures
Game Name: Flying Figures
Technology: DirectX11, C++
Team: 4 People
Contribution: Particle Systems, Mist/Fog Implementation
GitHub Repository Link: https://github.com/varunmhatre/Flying-Figures
Description:
This is a small game made using DirectX 11 toolkit and C++. The objective of the game is simple, there will be many different shaped objects flying on camera. The game will randomly choose a shape and a warning will appear on screen, the warning will tell the player to shoot the chosen shape. If the player shoots the proper shape, the shape explodes in an explosion and the player gets 1 score. The score acts like ammunition. The more score we have the more shots we can "miss". If the score reaches 0, the game ends. Following is a video my teammate uploaded while the project was in development.